![]() ![]() Instead of selling it World of Warcraft-style as a subscription service or giving it out for free like Fortnite, Blizzard has to figure out a way to bring the original game's players along for the ride while also selling new consumers a product that justifies the big number two next to its name. The company also presumably wants to sell its product for money. It's all semantics, but I really believe we're doing the right thing by our players."īecause the original Overwatch, which is still being updated regularly, has been designed to stick around for years, Blizzard can't just abandon it and its existing players when the sequel comes out. "Progression can come forward with you, and players of the earlier version can play the new version with people. I hope we actually influence the industry a little bit," Kaplan told VG24 in an interview last week. It's a huge game, and I think not only are we trying to do right by our players - current Overwatch fans who aren't interested in Overwatch 2 - I'm hoping that we're doing right by players of games that have sequels that have nothing to do with Overwatch. ""I think the game is absolutely a sequel. ![]() That also has the effect of keeping intact the Overwatch League, which was built on the first game's signature competitive, 12-player multiplayer." In other words, you won't get left behind, at least not completely. But if you already own Overwatch and don't want the story mode, you'll still get revamped character designs, new maps, new heroes, and access to the all-new competitive multiplayer mode Push. That mode is being pitched as the main draw. "For instance, if you buy the sequel - there's no price tag yet, and we're months or perhaps even a full year away from a release date - you'll get Blizzard's new Overwatch narrative co-op mode.
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